Visual correspondence-based explanations improve AI robustness and human-AI team accuracy MR Taesiri, G Nguyen, A Nguyen Advances in Neural Information Processing Systems, 2022 | 29* | 2022 |
A Data-Driven Analysis on Nft Auctions: Assessment, Opportunities and Fraudulent Activities MA Fazli, A Owfi, MR Taesiri Opportunities and Fraudulent Activities, 2022 | 13* | 2022 |
CLIP meets GamePhysics: Towards bug identification in gameplay videos using zero-shot transfer learning MR Taesiri, F Macklon, CP Bezemer Proceedings of the 19th International Conference on Mining Software …, 2022 | 9 | 2022 |
Large language models are pretty good zero-shot video game bug detectors MR Taesiri, F Macklon, Y Wang, H Shen, CP Bezemer arXiv preprint arXiv:2210.02506, 2022 | 8 | 2022 |
A video game testing method utilizing deep learning MR Taesiri, M Habibi, MA Fazli Iran Journal of Computer Science 17 (2), 2020 | 6 | 2020 |
Automatically detecting visual bugs in HTML5 canvas games F Macklon, MR Taesiri, M Viggiato, S Antoszko, N Romanova, D Paas, ... Proceedings of the 37th IEEE/ACM International Conference on Automated …, 2022 | 5 | 2022 |
ImageNet-Hard: The Hardest Images Remaining from a Study of the Power of Zoom and Spatial Biases in Image Classification MR Taesiri, G Nguyen, S Habchi, CP Bezemer, A Nguyen Advances in Neural Information Processing Systems, 2023 | 4* | 2023 |
GlitchBench: Can large multimodal models detect video game glitches? MR Taesiri, T Feng, CP Bezemer, A Nguyen Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern …, 2023 | 2 | 2023 |
Searching bug instances in gameplay video repositories MR Taesiri, F Macklon, S Habchi, CP Bezemer IEEE Transactions on Games, 2024 | 1 | 2024 |
Allowing humans to interactively guide machines where to look does not always improve a human-AI team's classification accuracy G Nguyen, MR Taesiri, SSY Kim, A Nguyen arXiv preprint arXiv:2404.05238, 2024 | | 2024 |