Prati
Joseph C. Osborn
Naslov
Citirano
Citirano
Godina
The Trojan Player Typology: A cross-genre, cross-cultural, behaviorally validated scale of video game play motivations
AS Kahn, C Shen, L Lu, RA Ratan, S Coary, J Hou, J Meng, J Osborn, ...
Computers in Human Behavior 49, 354-361, 2015
1852015
Software verification games: designing Xylem, the code of plants
H Logas, J Whitehead, M Mateas, R Vallejos, L Scott, D Shapiro, J Murray, ...
Foundations of Digital Games, 1-8, 2014
332014
Gemini: bidirectional generation and analysis of games via ASP
A Summerville, C Martens, B Samuel, J Osborn, N Wardrip-Fruin, ...
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2018
322018
A game-independent play trace dissimilarity metric
JC Osborn, M Mateas
Proceedings of the Ninth International Conference on the Foundations of …, 2014
292014
Automatic mapping of NES games with mappy
J Osborn, A Summerville, M Mateas
Proceedings of the 12th International Conference on the Foundations of …, 2017
282017
Charda: Causal hybrid automata recovery via dynamic analysis
A Summerville, J Osborn, M Mateas
arXiv preprint arXiv:1707.03336, 2017
282017
From mechanics to meaning
A Summerville, C Martens, S Harmon, M Mateas, J Osborn, ...
IEEE Transactions on Games 11 (1), 69-78, 2017
272017
Refining operational logics
JC Osborn, N Wardrip-Fruin, M Mateas
Proceedings of the 12th International Conference on the Foundations of …, 2017
242017
Generative methods
K Compton, JC Osborn, M Mateas
The Fourth Procedural Content Generation in Games workshop, PCG 1, 2013
242013
Playspecs: Regular expressions for game play traces
J Osborn, B Samuel, M Mateas, N Wardrip-Fruin
Proceedings of the AAAI conference on artificial intelligence and …, 2015
232015
Exploring level blending across platformers via paths and affordances
A Sarkar, A Summerville, S Snodgrass, G Bentley, J Osborn
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2020
222020
Mechanics automatically recognized via interactive observation: Jumping
A Summerville, J Osborn, C Holmgård, DW Zhang
Proceedings of the 12th International Conference on the Foundations of …, 2017
212017
Germinate: A Mixed-Initiative Casual Creator for Rhetorical Games
M Kreminski, M Dickinson, J Osborn, A Summerville, M Mateas, ...
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2020
192020
Automated game design learning
JC Osborn, A Summerville, M Mateas
2017 IEEE Conference on Computational Intelligence and Games (CIG), 240-247, 2017
182017
Modular computational critics for games
J Osborn, A Grow, M Mateas
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2013
182013
The Videogame Affordances Corpus
GR Bentley, JC Osborn
2019 Experimental AI in Games Workshop, 2019
172019
Proceduralist readings, procedurally
C Martens, A Summerville, M Mateas, J Osborn, S Harmon, ...
Experimental AI in Games Workshop 3, 2016
172016
Evaluating play trace (dis) similarity metrics
J Osborn, B Samuel, J McCoy, M Mateas
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2014
162014
Getting the GISST: a toolkit for the creation, analysis and reference of game studies resources
E Kaltman, J Osborn, N Wardrip-Fruin, M Mateas
Proceedings of the 12th International Conference on the Foundations of …, 2017
132017
Crowdsourcing program preconditions via a classification game
D Fava, D Shapiro, J Osborn, M Schäef, EJ Whitehead Jr
Proceedings of the 38th International Conference on Software Engineering …, 2016
132016
Sustav trenutno ne može provesti ovu radnju. Pokušajte ponovo kasnije.
Članci 1–20