Analiza diskursa različitosti u američkoj popularnoj kulturi na primjeru stripova o superjunacima Z Bukač University of Zadar, 2018 | 3 | 2018 |
Reprezentacija heroina u video-igrama: Vizualna analiza fenomena Lare Croft Z Bukač, J Kupsjak CASCA Journal of Social Sciences, Culture, and Arts 1 (2), 2013 | 2 | 2013 |
Konstruiranje hipermuškosti putem tijela u crnačkoj popularnoj kulturi: vizualna analiza naslovnica rap albuma Z Bukač Sic: časopis za književnost, kulturu i književno prevođenje, 12-12, 2010 | 2 | 2010 |
The gendering of Americanness and citizenship narratives in Spider-Man comic books: The case of Mary Jane Watson Z Bukač european journal of american culture 41 (1), 23-45, 2022 | 1 | 2022 |
Croatianess and Children’s Popular Culture. The Analysis of Chocolate Stickers Cro-Army, Knights’ Tales and Maki Z Bukač Etnološka tribina: Godišnjak Hrvatskog etnološkog društva 51 (44), 163-185, 2021 | 1 | 2021 |
Hypermasculinity and Infantilization of Black Superheroes: Analysis of Luke Cage and Rage Origin Stories Z Bukac Reči 11 (12), 69-81, 2019 | 1 | 2019 |
The Marvel of the American Dream in The X-Men Graphic Novels and Comic Books Z Bukač Working Papers in American Studies, 114, 2016 | 1 | 2016 |
Video Games as a Common Ground Z Bukač, J Kupsjak, E Musap Sic: časopis za književnost, kulturu i književno prevođenje 13 (3), 2023 | | 2023 |
Fear and Anxiety in Louisiana: Affects and Immersion in Resident Evil 7: Biohazard Z Bukač, E Musap Culture at Play: Avatars, Players, and Others, 2023 | | 2023 |
Nestajanje urbanog i fragmentacija narativa u videoigri Everybody’s Gone to the Rapture Dana Pinchbecka Z Bukač | | 2023 |
“A Legend From Before You Were Born”: Final Fantasy VII, Folklore, and Popular Culture Z Bukač, M Katić Games and Culture, 15554120231187753, 2023 | | 2023 |
Researching Folklore and Popular Culture in the Age of Video Games: The Case of Final Fantasy VII Z Bukač, M Katić VIDEO GAMES AS A CHALLENGE TO ACADEMIA-50 YEARS OF THE GAMING INDUSTRY, 16-17, 2022 | | 2022 |
Zoomovanje na FPN//Epizoda 7–Kako naučno istraživati svijet video igara? Z Bukač | | 2022 |
Intervju sa dr. sc. Manojlo Maravić Z Bukač | | 2022 |
Editorial: Lively Histories Z Bukač Sic: časopis za književnost, kulturu i književno prevođenje 12 (1), 0-0, 2021 | | 2021 |
Jesmo li oduvijek mrzili iznenađenja? Z Bukač | | 2021 |
Politički leksikon: pandemije Z Bukač, B Kašić, J Kupsjak, A Lukić, G Maslov https://politicki-leksikon.com/, 2021 | | 2021 |
Afektivna geopolitika u stripu: diskurzivna konstrukcija građanstva i odnošenje prema različitosti Z Bukač Popularna geopolitika, 2021 | | 2021 |
Who Narrates a Video Game?-Review of Hoedt, Madelon. Narrative Design and Authorship in Bloodborne: An Analysis if the Horror Videogame. Z Bukač Sic: časopis za književnost, kulturu i književno prevođenje 10 (3), 0-0, 2020 | | 2020 |
Intervju sa dr. sc. Amy M. Green Z Bukač | | 2020 |