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Andrei Haidu
Andrei Haidu
Institute for Artificial Intelligence, University of Bremen
Verified email at cs.uni-bremen.de - Homepage
Title
Cited by
Cited by
Year
Know rob 2.0—a 2nd generation knowledge processing framework for cognition-enabled robotic agents
M Beetz, D Beßler, A Haidu, M Pomarlan, AK Bozcuoğlu, G Bartels
2018 IEEE International Conference on Robotics and Automation (ICRA), 512-519, 2018
2162018
Acquiring task models for imitation learning through games with a purpose
L Kunze, A Haidu, M Beetz
2013 IEEE/RSJ International Conference on Intelligent Robots and Systems …, 2013
232013
Cognition-enabled framework for mixed human-robot rescue teams
F Yazdani, G Kazhoyan, AK Bozcuoğlu, A Haidu, F Bálint-Benczédi, ...
2018 IEEE/RSJ International Conference on Intelligent Robots and Systems …, 2018
222018
Action recognition and interpretation from virtual demonstrations
A Haidu, M Beetz
2016 IEEE/RSJ International Conference on Intelligent Robots and Systems …, 2016
222016
Open robotics research using web-based knowledge services
M Beetz, D Beßler, J Winkler, JH Worch, F Bálint-Benczédi, G Bartels, ...
2016 IEEE International Conference on Robotics and Automation (ICRA), 5380-5387, 2016
212016
Learning action failure models from interactive physics-based simulations
A Haidu, D Kohlsdorf, M Beetz
2015 IEEE/RSJ International Conference on Intelligent Robots and Systems …, 2015
202015
Automated models of human everyday activity based on game and virtual reality technology
A Haidu, M Beetz
2019 International Conference on Robotics and Automation (ICRA), 2606-2612, 2019
182019
KnowRobSIM—game engine-enabled knowledge processing towards cognition-enabled robot control
A Haidu, D Beßler, AK Bozcuoğlu, M Beetz
2018 IEEE/RSJ International Conference on Intelligent Robots and Systems …, 2018
182018
Automated acquisition of structured, semantic models of manipulation activities from human VR demonstration
A Haidu, M Beetz
2021 IEEE International Conference on Robotics and Automation (ICRA), 9460-9466, 2021
102021
Learning task outcome prediction for robot control from interactive environments
A Haidu, D Kohlsdorf, M Beetz
2014 IEEE/RSJ International Conference on Intelligent Robots and Systems …, 2014
102014
Robots collecting data: Modelling stores
M Beetz, S Stelter, D Beßler, K Dhanabalachandran, M Neumann, ...
Robotics for Intralogistics in Supermarkets and Retail Stores, 41-64, 2022
92022
Cut & recombine: reuse of robot action components based on simple language instructions
M Tamosiunaite, MJ Aein, JM Braun, T Kulvicius, I Markievicz, ...
The International Journal of Robotics Research 38 (10-11), 1179-1207, 2019
92019
Robots, pancakes, and computer games: designing serious games for robot imitation learning
B Walther-Franks, J Smeddinck, P Szmidt, A Haidu, M Beetz, R Malaka
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing …, 2015
92015
Learning motion parameterizations of mobile pick and place actions from observing humans in virtual environments
G Kazhoyan, A Hawkin, S Koralewski, A Haidu, M Beetz
2020 IEEE/RSJ International Conference on Intelligent Robots and Systems …, 2020
82020
Making Virtual Pancakes—Acquiring and Analyzing Data of Everyday Manipulation Tasks through Interactive Physics-based Simulations
L Kunze, A Haidu, M Beetz
35th German Conference on Artificial Intelligence September 24-27, 2012 …, 2012
22012
Knowledge-driven robot program synthesis from human VR demonstrations
B Alt, FK Kenfack, A Haidu, D Katic, R Jäkel, M Beetz
arXiv preprint arXiv:2306.02739, 2023
12023
Urobosim–a simulation-based predictive modelling engine for cognition-enabled robot manipulation
M Neumann, A Haidu, M Beetz
2nd Embodied AI Workshop (CVPR), 2021, workshop Paper, 2021
12021
Knowledge-Enabled Generation of Semantically Annotated Image Sequences of Manipulation Activities from VR Demonstrations
A Haidu, X Zhang, M Beetz
International Conference on Computer Vision Systems, 130-143, 2021
2021
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