Sebastian Risi
Cited by
Cited by
Deep learning for video game playing
N Justesen, P Bontrager, J Togelius, S Risi
IEEE Transactions on Games 12 (1), 1-20, 2019
Explainable AI for designers: A human-centered perspective on mixed-initiative co-creation
J Zhu, A Liapis, S Risi, R Bidarra, GM Youngblood
2018 IEEE conference on computational intelligence and games (CIG), 1-8, 2018
Evolving mario levels in the latent space of a deep convolutional generative adversarial network
V Volz, J Schrum, J Liu, SM Lucas, A Smith, S Risi
Proceedings of the genetic and evolutionary computation conference, 221-228, 2018
Illuminating generalization in deep reinforcement learning through procedural level generation
N Justesen, RR Torrado, P Bontrager, A Khalifa, J Togelius, S Risi
arXiv preprint arXiv:1806.10729, 2018
Neuroevolution in games: State of the art and open challenges
S Risi, J Togelius
IEEE Transactions on Computational Intelligence and AI in Games 9 (1), 25-41, 2015
Biological underpinnings for lifelong learning machines
D Kudithipudi, M Aguilar-Simon, J Babb, M Bazhenov, D Blackiston, ...
Nature Machine Intelligence 4 (3), 196-210, 2022
Born to learn: the inspiration, progress, and future of evolved plastic artificial neural networks
A Soltoggio, KO Stanley, S Risi
Neural Networks 108, 48-67, 2018
Increasing generality in machine learning through procedural content generation
S Risi, J Togelius
Nature Machine Intelligence 2 (8), 428-436, 2020
Deep learning for procedural content generation
J Liu, S Snodgrass, A Khalifa, S Risi, GN Yannakakis, J Togelius
Neural Computing and Applications 33 (1), 19-37, 2021
Indirectly encoding neural plasticity as a pattern of local rules
S Risi, KO Stanley
International conference on simulation of adaptive behavior, 533-543, 2010
How novelty search escapes the deceptive trap of learning to learn
S Risi, SD Vanderbleek, CE Hughes, KO Stanley
Proceedings of the 11th Annual conference on Genetic and evolutionary …, 2009
Evolving plastic neural networks with novelty search
S Risi, CE Hughes, KO Stanley
Adaptive Behavior 18 (6), 470-491, 2010
Bootstrapping conditional gans for video game level generation
RR Torrado, A Khalifa, MC Green, N Justesen, S Risi, J Togelius
2020 IEEE Conference on Games (CoG), 41-48, 2020
An enhanced hypercube-based encoding for evolving the placement, density, and connectivity of neurons
S Risi, KO Stanley
Artificial life 18 (4), 331-363, 2012
Learning macromanagement in starcraft from replays using deep learning
N Justesen, S Risi
2017 IEEE Conference on Computational Intelligence and Games (CIG), 162-169, 2017
Meta-learning through hebbian plasticity in random networks
E Najarro, S Risi
Advances in Neural Information Processing Systems 33, 20719-20731, 2020
Deep interactive evolution
P Bontrager, W Lin, J Togelius, S Risi
Computational Intelligence in Music, Sound, Art and Design: 7th …, 2018
Combining search-based procedural content generation and social gaming in the petalz video game
S Risi, J Lehman, D D'Ambrosio, R Hall, K Stanley
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2012
MarioGPT: Open-Ended Text2Level Generation through Large Language Models
SR Shyam Sudhakaran, Miguel González-Duque, Claire Glanois, Matthias ...
arXiv e-prints, arXiv: 2302.05981, 2023
A unified approach to evolving plasticity and neural geometry
S Risi, KO Stanley
The 2012 International Joint Conference on Neural Networks (IJCNN), 1-8, 2012
The system can't perform the operation now. Try again later.
Articles 1–20