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Luciano Henrique de Oliveira Santos
Luciano Henrique de Oliveira Santos
Programmer, Fitting Cloud
Verified email at kuhp.kyoto-u.ac.jp
Title
Cited by
Cited by
Year
Pervasive game design to evaluate social interaction effects on levels of physical activity among older adults
LHO Santos, K Okamoto, S Hiragi, G Yamamoto, O Sugiyama, T Aoyama, ...
Journal of Rehabilitation and Assistive Technologies Engineering 6 …, 2019
212019
Pervasive Game Design to Evaluate Social Interaction Effects on Levels of Physical Activity among Older Adults
LHO Santos, K Okamoto, S Hiragi, G Yamamoto, O Sugiyama, T Aoyama, ...
International Conference on Disability, Virtual Reality & Associated …, 2018
212018
Effects of Social Interaction Mechanics in Pervasive Games on the Physical Activity Levels of Older Adults: Quasi-Experimental Study
LHDO Santos, K Okamoto, SS Funghetto, AS Cavalli, S Hiragi, ...
JMIR Serious Games 7 (3), e13962, 2019
202019
Promoting physical activity in Japanese older adults using a social pervasive game: randomized controlled trial
LHDO Santos, K Okamoto, R Otsuki, S Hiragi, G Yamamoto, O Sugiyama, ...
JMIR Serious Games 9 (1), e16458, 2021
112021
A game engine for building ubigames
MCSC Pimenta, FN Buzeto, LHO Santos, CD Castanho, RP Jacobi
2014 13th Annual Workshop on Network and Systems Support for Games, 1-3, 2014
72014
A game engine plugin for ubigames development
LHO Santos, FN Buzeto, LN Carvalho, CD Castanho
Games and Digital Entertainment (SBGAMES), 2014 Brazilian Symposium on 16, 2014
52014
A detection of informal abbreviations from free text medical notes using deep learning
L Heryawan, O Sugiyama, G Yamamoto, PH Khotimah, LHO Santos, ...
EJBI 16 (1), 29-37, 2020
32020
Designing pervasive social interaction mechanics for elderly players: a multicultural study case
LHO Santos, K Okamoto, AS Cavalli, S Hiragi, G Yamamoto, O Sugiyama, ...
Innovation in Medicine and Healthcare Systems, and Multimedia: Proceedings …, 2019
32019
A Pervasive Game to Evaluate the Effectiveness of Social Interaction to Increase Daily Activity of Older Adults
LHO Santos, K Okamoto, G Yamamoto, O Sugiyama, T Aoyama, T Kuroda
エンタテインメントコンピューティングシンポジウム2017論文集, 232-236, 2017
32017
Integrating preprocessing operations into deep learning model: Case study of posttreatment visual acuity prediction
R Otsuki, O Sugiyama, Y Mori, M Miyake, S Hiragi, G Yamamoto, L Santos, ...
Advanced Biomedical Engineering 11, 16-24, 2022
22022
Detecting severe incidents from electronic medical records using machine learning methods
K Okamoto, T Yamamoto, S Hiragi, S Ohtera, O Sugiyama, G Yamamoto, ...
Digital Personalized Health and Medicine, 1247-1248, 2020
22020
Designing a mobile patient information sharing system using patients community members: perceptions of emergency physicians
K Morris, G Yamamoto, O Sugiyama, S Luciano, T Tsutsumi, R Ohtsuki, ...
Eur J Biomed Inf 16 (3), 1-9, 2020
22020
Deep Learning Model to Predict Postoperative Visual Acuity from Preoperative Multimedia Ophthalmic Data
R Otsuki, O Sugiyama, Y Mori, M Miyake, S Hiragi, G Yamamoto, L Santos, ...
Advanced Biomedical Engineering 9, 241-248, 2020
22020
Design Elements of Pervasive Games for Elderly Players: A Social Interaction Study Case. Human Aspects of IT for the Aged Population. Social Media, Games and Assistive …
LHO Santos, K Okamoto, S Hiragi, G Yamamoto, O Sugiyama, T Aoyama, ...
Orlando, FL, USA. Springer International Publishing, 2019
22019
Arcabouço para construção de jogos ubíquos com foco em reabilitação
LHO Santos
22016
Recognition of instrument passing and group attention for understanding intraoperative state of surgical team
K Yokoyama, G Yamamoto, C Liu, O Sugiyama, LHO Santos, T Kuroda
Advanced Biomedical Engineering 11, 37-47, 2022
12022
Design Elements of Pervasive Games for Elderly Players: A Social Interaction Study Case
LHO Santos, K Okamoto, S Hiragi, G Yamamoto, O Sugiyama, T Aoyama, ...
Human Aspects of IT for the Aged Population. Social Media, Games and …, 2019
12019
uImpala-A Game Engine for Ubigames developers
M Pimenta, FN Buzeto, LHO Santos, CD Castanho, RP Jacobi
Network and Systems Support for Games (NetGames), 2014 13th Annual Workshop …, 2014
12014
Adjusting Twitter Data as a Source for Blood Donation Analysis: BDT-UC Dataset and BERT Implementations
R Espinoza, C Liu, K Kishimoto, G Yamamoto, Y Mori, L Santos, T Kuroda
2023 IEEE EMBS Special Topic Conference on Data Science and Engineering in …, 2023
2023
Increasing the Applicability of Breast Cancer Recurrence Risk Prediction
I Sameer, L Santos, Y Mori, O Sugiyama, T Kuroda
システム制御情報学会研究発表講演会講演論文集 66, 1126-1128, 2022
2022
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