Sistemas de apoio à decisão FV Binder Érica, 1994 | 120 | 1994 |
Challenge based learning applied to mobile software development teaching FV Binder, M Nichols, S Reinehr, A Malucelli 2017 IEEE 30th Conference on Software Engineering Education and Training …, 2017 | 35 | 2017 |
Project management game 2D (PMG-2D): A serious game to assist software project managers training JEN Lino, MA Paludo, FV Binder, S Reinehr, A Malucelli 2015 IEEE Frontiers in Education Conference (FIE), 1-8, 2015 | 29 | 2015 |
Multimídia: Animação gráfica e sons utilizando linguagem C FV Binder Érica, 1994 | 7 | 1994 |
Reflective Practice in Software Development studios: findings from an ethnographic study TM Dors, FMC Van Amstel, F Binder, S Reinehr, A Malucelli 2020 IEEE 32nd Conference on Software Engineering Education and Training …, 2020 | 6 | 2020 |
Innovation and active learning for training mobile app developers FV Binder, R Albuquerque, S Reinehr, A Malucelli Proceedings of the ACM/IEEE 42nd International Conference on Software …, 2020 | 6 | 2020 |
Chien 2d: A multiplatform library to teach the c language through games programming PVW Radtke, SEP e Tecnológica, FV Binder Anais Simpsio Brasileiro de Jogos e Entretenimento Digital, 2010 | 5 | 2010 |
Trajectory and traits of devigners: a qualitative study about transdisciplinarity in a software studio EH Neto, FMC van Amstel, FV Binder, SS Reinehr, A Malucelli 2020 IEEE 32nd Conference on Software Engineering Education and Training …, 2020 | 4 | 2020 |
Conceitos e Ferramentas para apoiar o ensino de lógica de programação imperativa FV Binder | 4 | 1999 |
Uma abordagem lúdica para a aprendizagem de programaçao de computadores FV Binder, V Martins Workshop sobre Educação em Computação. Belo Horizonte, MG, 2010 | 3 | 2010 |
Education, Innovation and Software Production: the contributions of the Reflective Practice in a Software Studio A Andrade, AM Schmidt, TM Dors, R Albuquerque, F Binder, D Vosgerau, ... Journal of Software Engineering Research and Development, 7: 1-7: 12, 2023 | | 2023 |
An Active Learning App Development Module for Novices: a Self-Assessment Approach F Binder, R Gonzatto, L Veloso, V Mendonça, S Reinehr, A Malucelli Proceedings of the XXXV Brazilian Symposium on Software Engineering, 153-162, 2021 | | 2021 |
Ensino, Inovação e Produção de Software: O uso da prática reflexiva A Andrade, RF Albuquerque, TM Dors, F Binder, A Malucelli, S Reinehr Anais Estendidos do XII Congresso Brasileiro de Software: Teoria e Prática …, 2021 | | 2021 |
ABORDAGEM DE APOIO PARA AMBIENTES COMPLEXOS QUE ENVOLVEM ENSINO, INOVAÇÃO E PRODUÇÃO DE SOFTWARE FV BINDER Pontifícia Universidade Católica do Paraná, 2016 | | 2016 |
Conceituando e resolvendo pragmaticamente os problemas mais críticos de um MMORPG FV BINDER, B FEIJÓ | | |
Game Design FV Binder | | |