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Maurizio Garbarino
Maurizio Garbarino
Verified email at elet.polimi.it
Title
Cited by
Cited by
Year
Empatica E3—A wearable wireless multi-sensor device for real-time computerized biofeedback and data acquisition
M Garbarino, M Lai, D Bender, RW Picard, S Tognetti
2014 4th international conference on wireless mobile communication and …, 2014
4512014
Modeling enjoyment preference from physiological responses in a car racing game
S Tognetti, M Garbarino, A Bonarini, M Matteucci
Proceedings of the 2010 IEEE Conference on Computational Intelligence and …, 2010
1052010
Generic physiological features as predictors of player experience
H Perez Martínez, M Garbarino, GN Yannakakis
Affective Computing and Intelligent Interaction: 4th International …, 2011
592011
Psychophysiology in games
GN Yannakakis, HP Martinez, M Garbarino
Emotion in games: Theory and praxis, 119-137, 2016
502016
Enjoyment recognition from physiological data in a car racing game
S Tognetti, M Garbarino, AT Bonanno, M Matteucci, A Bonarini
Proceedings of the 3rd international workshop on Affective interaction in …, 2010
422010
Apparatus for electrodermal activity measurement with current compensation
S Tognetti, I Cenci, D Resnati, M Garbarino, M Lai
US Patent 10,506,944, 2019
282019
Affective videogames: The problem of wearability and comfort
A Bonarini, F Costa, M Garbarino, M Matteucci, M Romero, S Tognetti
Human-Computer Interaction. Users and Applications: 14th International …, 2011
92011
The affective triad: stimuli, questionnaires, and measurements
S Tognetti, M Garbarino, M Matteucci, A Bonarini
Affective Computing and Intelligent Interaction: Fourth International …, 2011
72011
Affective evaluation of robotic rehabilitation of upper limbs in post-stroke subjects
A Bonarini, M Garbarino, M Matteucci, S Tognetti
62010
Automatic classification of natural and synthetic images
M Garbarino
Skolan för datavetenskap och kommunikation, Kungliga Tekniska högskolan, 2008
62008
Device, system and method for detection and processing of heartbeat signals
S Tognetti, I Cenci, D Resnati, M Garbarino, M Lai
US Patent 9,833,155, 2017
52017
Apparatus for electrodermal activity measurement with current compensation
S Tognetti, I Cenci, D Resnati, M Garbarino, M Lai
US Patent 11,766,187, 2023
42023
Learning general preference models from physiological responses in video games: How complex is it?
M Garbarino, S Tognetti, M Matteucci, A Bonarini
Affective Computing and Intelligent Interaction: 4th International …, 2011
32011
Device, system and method for detection and processing of heartbeat signals
S Tognetti, I Cenci, D Resnati, M Garbarino, M Lai
US Patent 10,285,602, 2019
22019
Affective preference from physiology in videogames: a lesson learned from the TORCS experiment
M Garbarino, M Matteucci, A Bonarini
Affective Computing and Intelligent Interaction: Fourth International …, 2011
12011
Apparatus for electrodermal activity measurement with current compensation
S Tognetti, I Cenci, D Resnati, M Garbarino, M Lai
US Patent App. 18/453,067, 2023
2023
Apparatus and method for electrodermal activity measurement with current compensation
S TOGNETTI, I CENCI, D RESNATI, M GARBARINO, LAI Matteo
2023
Device, system and method for detection and processing of heartbeat signals
S Tognetti, I Cenci, D Resnati, M Garbarino, M Lai
US Patent App. 17/839,007, 2023
2023
Device, system and method for detection and processing of heartbeat signals
S Tognetti, I Cenci, D Resnati, M Garbarino, M Lai
US Patent 11,389,074, 2022
2022
Modeling emotional interaction in affective computing experiments: a study on affect recognition in videogames
M Garbarino
Politecnico di Milano, 2012
2012
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